Instead of working on chapter 6 I
have been working on another project where I am learning how to switch images
when moving a picture and make it able to stay on a ground and when it is
not on the ground it falls. I will continue watching the tutorial so that I can
make it my actor jump. Here are the links for the videos I have been
watching Part 1 Part 2. So in my project I have a pig. The pig
can move left and right. I found the picture of the pig on google images. When
I got the picture I put it in word and flipped it so that it could face to the
left. Then when I typed in the code I told it that it would move to the right
but also have the picture face the right and when I am moving to the left the
pig face the left. This what the code looks like.
private void checkkeys()
{
if
(Greenfoot.isKeyDown("A") )
{
setImage("Pig Left.png");
moveLeft();
}
if
(Greenfoot.isKeyDown("D") )
{
setImage("Pig Right.png");
moveRight();
}
This is also the first time I used a
moveRight(); method. Usually I use move(4) and Move (-4). I have to say the
moveRight() method is more complex and I don't see me using it that much.
You can't tell it just to move right. You have to say the speed and then write
this public void moveRight()
{
setLocation (
getX() + speed, getY() );
}
public void moveLeft()
{
setLocation (
getX() - speed, getY() );
}
So ya that was new. Then I learned how to make the pig fall. I first needed to make a command called
public void fall(). Then I set the vertical speed to 0 and made it accelerate
by 2. Here is the code.
public void fall()
{
setLocation ( getX(),
getY() + vspeed);
vspeed = vspeed +
acceleration;
}
Then I wanted to make the Pig stand onground and
not fall. This was pretty complex and hard for me but the video helped a lot.
public boolean onGround()
{
Actor under =
getOneObjectAtOffset ( 0, getHeight() / 2, Ground.class);
return under != null;
}
I am going to finish watching the videos and learn
how to make the pig jump. There are some flaws in the project through. For
example, its seems whenever I compile it everything works fine for once but
when I set it up manually without compiling it doesn’t work right. I might change into a game once I fix everything. It probably be having to get to a certain point to another while avoiding certain obstacles.
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Here's the project so far |
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