On Greenfoot I learned to make my actor jump. Making him jump is very similar to making an actor
fall. What you do is write public void jump
(). Then in the parameters you write
vspeed = -(whatever number you want);. The negative makes it go up.
then you write fall
() in the parameters. In my last post I believed I
defined fall
(). Then in the
checkkeys I made the
spacebar make the actor jump. Now that I know how to make an actor run
,jump and fall I think I have all the things I need to make a very basic 2D game which I think I'm going to try to do.
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